Thursday, May 23, 2019

Research paper about computer addiction Essay

Chapter 1 in Research About Computer Games AddictionEFFECTS OF INVOLVEMENT IN computing machine GAMES TO THE STUDY HABITS OF THE MARIAN FRESHMEN STUDENTS DURING THE FIRST SEMESTER OFSCHOOL YEAR 2012-2013A ResearchPresented toMr. Paul C. MoralesSaint Marys UniversityBayombong, Nueva ViscayaIn Partial FulfilmentOf the Requirements in_________________________Submitted ByKimberly Anne MartinezLloyd Rico AntonioManuel Douglas InaldoLeigrich SalvadorHerman Anthony AseronFebruary 2013Chapter 1THE conundrum AND ITS BACKGROUNDRationaleModernization of living has a great impact to one of us, specifically in the report of technologythat introduces us to this, computer age because of its many benefits that makes our lives better and helps us do work a lot better. One evidence is the excessive of use of computers of well-nigh Marian students, it gives us a faster access to the world and is very beneficial to our studies like doing paper works and at the same time, entertainment.But as compute rs became more popular, some students overused it and become a bad leisure for them causing them to skip their classes, they could not concentrate, and they become irresponsible, they didnt do their enlighten stuffs and obliviously overspending their allowance in paying a gaming computer unit and a bet. Lessen, determine and prevent computer addiction, are in the mind of the researchers in conducting this news report. STATEMENT OF THE PROBLEMThe primary aim of this study is to obtain relevant information in the involvement of the college freshmen students towards computer games. Specifically, it sought to answer the following questions 1. What is the profile of the respondents in cost of the following factors 1.1 Amenability of hanging with computer1.2 Interest in computer gaming1.3 Awareness in the possible effects of too much motion picture in computer games 1.4 Self-control2. What are the near common factors which make involve them in computer games? 2.1 Leisure time2.2 Hobb y2.3 Friends3. What are the most pressing problems in their study habits as they go and play computer games in terms of the following 3.1 Time for studying3.2 Concentration3.3 Motivation of teaching4. What are their ways to balance their gaming habit and study habit if there is, in terms of the following 4.1 Time management4.2 Self-control implication OF THE STUDYThe expected result if this research endeavour forget benefit the following Students of Saint Marys University and its studentsAs vital information, results of the study will help make the students become aware of their involvement in computer games, and become develop their study habits and to concentrate more on their studies. Future researchersThe results of this study can serve as a baseline data for developing topics as well as creating ideas about their topics.SCOPE OF DELIMITATIONSThis study was conducted during the first semester of the school year 2012-2013 to identify the factors that affect the involvement to c omputer game addiction of the Marian Freshmen students and to determine how it wouldaffect their study habits. Respondents of the study are limited to the college freshmen students of the octet departments of the University namely School of Accountancy, School Arts and sciences, School of Business, School of Education, School of Engineering and Architecture, School of Computing Science and Information Technology, School of Public formation and Governance, and School of Health Sciences. There are ten randomly selected respondents of each of the eight departments. DEFINITION OF TERMSThe following terms are defined to make haste the comprehension of the study Computers.Computer game.DEFINITION OF TERMSThe following terms are defined to facilitate the comprehension of the study Computers.Computer game.

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